Lesson: What is Privacy?
In this lesson, students draw connections between their existing concepts of privacy and how it applies to the internet and networked devices, then learn essential vocabulary relating to privacy. They then consider some scenarios in which children encounter privacy risks and draw on those to develop a list of “dos” and “don’ts” for using networked devices.
This lesson plan was developed by MediaSmarts for the Information and Privacy Commissioner of Ontario, to be used with the IPC’s Privacy Pursuit! activity booklet.
Grade range: 2-3
Teacher Material: https://pressbooks.pub/buildingblocks/chapter/594/
Student Material: https://pressbooks.pub/buildingblocks/chapter/privacy-pursuit/
Time Frame
One class period (45-60 minutes) | Two or three class periods (90-120 minutes) | Extended Unit | ||
Activities |
Privacy Scavenger Hunt What is Privacy? Privacy Practice
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Privacy Scavenger Hunt What is Privacy? Privacy Practice Privacy Do’s and Don’ts
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Privacy Scavenger Hunt
What is Privacy? Privacy Practice Privacy Do’s and Don’ts Wacky Media Songs: Privacy Please! |
Preparation:
Make sure that you are able to show the embedded PDF in the student chapter or prepare to distribute either the full Privacy Pursuit! booklet or the following pages:
- Page 3: Scavenger Hunt
- Page 4: What is Privacy Anyway?
- Page 7: Real Privacy Dangers
- Page 10: Privacy Empathy
- Page 11: Game Time: Match-It
- Page 12: Game Time: Word Search
Make sure that students are able to access the interactive activities.
A printable version of this lesson is available at https://mediasmarts.ca/teacher-resources/privacy-pursuit-what-privacy
Learning Outcomes
Big ideas/key concepts: Students will understand that…
Digital media are networked
- Devices that are connected to the internet are all connected to each other
- Devices that are connected to the internet send information to each other
Digital media have unexpected audieces
- Things that you do with devices connected to the internet may be seen by people you don’t know about
Key questions:
- What is “privacy?”
- How do internet-connected devices collect information about us?
Essential knowledge: Students will know…
- Privacy and security: Many devices connect to the internet; your personal information is the things that can identify who you are; privacy risks include scams, embarrassment, hurting people’s feelings, cyberbullying, and threats to property or personal safety; taking proactive steps to manage your privacy can limit privacy risks
- Ethics and empathy: What you do online can also affect other people’s privacy, whether intentional or not
- Key vocabulary: Apps, Avatar, Cookies, , [pb_glossary id="609"]Cyberbullying, Download[, [pb_glossary id="611"]Empathy, , [pb_glossary id="613"]Internet, Malware, Networked[/pb_glossary], Personal information, Phishing, pb_glossary id="1085"]Privacy[/pb_glossary], Privacy policy, Privacy settings, Profile, Social network, Smart device, Track, Website
Performance tasks: Students will be able to…
- Use: Begin to explore ways to manage privacy risks
- Understand: Identify the privacy risks of different devices, apps and online activities
- Engage: Make good choices about others’ privacy
Curriculum Connections
Strand A: Literacy Connections and Applications
A2. Digital Media Literacy
A2.1 Digital Citizenship
demonstrate an understanding of their rights and responsibilities when interacting online with appropriate permission, and make decisions that contribute positively to the development of their digital identity and those of their communities
A2.2 Online Safety, Well-Being, and Etiquette
demonstrate an understanding of how to navigate online environments safely, manage their privacy, and interact in a way that supports their well-being and that of others, including seeking appropriate permission
A2.7 Community and Cultural Awareness
communicate and collaborate with various communities in a safe, respectful, responsible, and inclusive manner when using online platforms and environments, including digital and media tools, and demonstrate cultural awareness with members of the community
A3. Applications, Connections and Contributions
A3.1 Cross-Curricular and Integrated Learning
apply the knowledge and skills developed in this grade to support learning in various subject areas and identify some ways this learning can be used in everyday life
Strand C: Composition (Understanding and Responding to Texts)
C1 Knowledge About Texts
C1.1 Using Foundational Knowledge and Skills to Comprehend Texts
Grade 1: read and comprehend short, simple texts, using knowledge of words, grammar, cohesive ties, sentence structures, and background knowledge
Grade 2: read and comprehend short texts, using knowledge of words, grammar, cohesive ties, sentence structures, and background knowledge
Grade 3: read and comprehend various texts, using knowledge of words, grammar, cohesive ties, sentence structures, and background
Programs on a phone or tablet. Some examples of apps are games and social networks.
A virtual “you” that you control in a game or a virtual world.
Files that are saved to your computer by websites. They let the website remember things about you and about what you did on the website.
A group of digital devices that are linked by two-way connections. The internet is a network that most digital devices are connected to.
Copying a file or app from the internet to your device.
Programs that make your device do things you don’t want it to. They can make it run more slowly or not work at all, steal your data, or give other people access to your device.
Things you post online, or that are collected by apps and websites you use that can identify you, including your name, address, date of birth, and photograph.
When scammers try to trick you to get you to give them information about yourself or get access to your accounts or devices.
An app or website’s privacy policies says what it will do with the information it collects from and about you.
Your choices about who will see the things you post on a website, social network or game. Changing your privacy settings changes the default. You can always choose to have a particular thing seen by more or fewer people.
Your account on a social network. It usually includes things like your name and things you’ve posted.
An app or a website that lets you share posts, photos, and videos with other people.
When something that isn’t usually a digital device, like a toy or a TV, is connected to the internet we call it a “smart” device. That means that the people who made it can see and hear everything you do with it.
Some websites and apps can get information about you even after you use them. Some of them track you across the internet to learn more about you.
A place on the internet that you visit with a browser like Chrome, Safari or Firefox. A lot of social networks can be used either as apps or by visiting their website.