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Lesson: Second Draft

In this lesson, students return to one of the games they made, then draw on peer feedback and personal reflection to develop a second draft.

Grade range: 7-8

Teacher material: https://pressbooks.pub/mediasmarts/chapter/reflecting-on-feedback/

Student material: https://pressbooks.pub/mediasmarts/chapter/toy-story-black-friday/

Time Frame

One class period (75 minutes) Two or three class periods (150-225 minutes) Extended Unit
Activities Reflecting on Feedback

Sharing and Peer Feedback

 

Reflecting on Feedback

Sharing and Peer Feedback

Creating the Second Draft

 

 

Reflecting on Feedback

Sharing and Peer Feedback

Creating the Second Draft

Showcasing the Second Draft

 

Learning Outcomes

Big ideas/key concepts: Students will understand that…

Media are constructions:

  • Media works are crafted through deliberate choices that shape the final product

Each medium has a unique aesthetic form:

  • Different media employ specific techniques (“rules of notice”) to guide attention and convey meaning

Key questions:

  • How can we apply feedback and new knowledge to enhance our games?
  • How can we effectively leverage the unique aspects of game design to communicate our ideas?

Essential knowledge: Students will know…

  • Reading media: Specific techniques and conventions of game design, such as core dynamics, game mechanics, goals, rules, pieces and spaces.
  • Making and remixing: The importance of revision in the writing process; strategies for incorporating feedback to improve their work

 

Performance tasks: Students will be able to…

  • Analyze teacher feedback and identify areas for improvement in their games.
  • Apply their understanding of game design techniques to revise their games, enhancing their clarity, impact, and effectiveness.
  • Justify their revisions based on the feedback received and their expanded knowledge of game design.

Curriculum  Connections

Strand A: Literacy Connections and Applications

A1. Transferable Skills

A1.1 Receptive and Expressive Communication

A2. Digital Media Literacy

A2.4 Forms, Conventions, and Techniques

evaluate the use of the various forms, conventions, and techniques of digital and media texts, consider the impact on the audience, and apply this understanding when analyzing and creating texts

A2.5 Media, Audience and Production

demonstrate an understanding of the interrelationships between the form, message, and context of texts, the intended and unintended audience, and the purpose for production

D1. Developing Ideas and Organizing Content

D1.1 Purpose and Audience

identify the topic, purpose, and audience for various texts they plan to create; choose a text form, genre, and medium to suit the purpose and audience, and justify their choices

D1.2 Developing Ideas

generate and develop ideas and details about challenging topics, such as topics related to diversity, equity, and inclusion and to other subject areas, using a variety of strategies, and drawing on various resources, including their own lived experiences

D1.4 Organizing Content

classify and sequence ideas and collected information, selecting effective strategies and tools, and identify and organize relevant content, evaluating the choices of text form, genre, and medium, and considering alternatives

D1.5 Reflecitng on Learning

evaluate the strategies and tools used to develop ideas and  organize content, for the creating texts in the chosen forms, genres, and media, explain which ones were most helpful, and suggest steps for future improvement as a text creator

D2 Creating Texts

D2.1 Producing Drafts

draft complex texts of various forms and genres, including narrative, persuasive, expository, and informational texts, citing sources, and use a variety of appropriate media, tools, and strategies to transform information and communicate ideas

D2.5 Revision

make revisions to the content, elements of style, patterns, and  features of draft texts, and add, delete, revise, and reorganize  sentences to improve clarity, focus, and coherence, using various strategies and seeking and selectively using feedback

D3 Publishing, Presenting and Reflecting

D3.1 Producing Final Texts

produce final texts using appropriate techniques and tools, including digital design and production tools, to achieve the intended effect

D3.2 Publishing and Presenting

publish and present texts they have created, using various media and tools, and evaluate how their choices helped them communicate their intended message

D3.3 Reflecting on Learning

evaluate the strategies and tools they found helpful when  publishing and presenting texts, reflect on what they learned at each stage of the creative process, analyze how their texts address various topics, and suggest steps for future improvement as a text creator

 

 

 

License

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