1. Digital Citizenship and Digital Literacy
1. Digital Citizenship and Digital Literacy
Photo by Patricia Prudente on Unsplash
Expected Course Outcome(s) Addressed in this Chapter
Course Outcomes toward which students will work:
- Use technology to facilitate and inspire student learning and creativity;
- Design and develop digital-age learning experiences and assessments;
- Model digital-age work and learning;
- Promote and model digital citizenship and responsibility;
- Recognize the importance of continued professional growth and leadership in achieving and maintaining expertise in the use of educational technology;
Additional Objectives to help learners attain desired outcomes;
- Identify and explain the legal and ethical issues for student privacy/Children’s Internet Protection Act/CIPA and fair use guidelines for resources and content creation;
- Demonstrate proficiency with digital literacy tools and skills;
- Summarize weekly content and relate it to prior learning;
- Complete digital citizenship certification training;
- Apply fair use best practices to obtain a royalty-free image;
- Summarize weekly content and relate it to prior learning.
School Environment and Student Behavior
1. Digital Rights and Responsibilities: the privileges and freedoms extended to all digital technology users, and the behavioral expectations that come with them
2. Digital Communication: the electronic exchange of information
3. Digital Access: full electronic participation in society
4. Digital Etiquette: the standards of conduct expected by other digital technology users
5. Digital Security: the precautions that all technology users must take to guarantee their personal safety and the security of their network
Student Learning and Academic Performance
6. Digital Literacy: the capability to use digital technology and knowing when and how to use it
7. Digital Law: the legal rights and restrictions governing technology use
Student Life Outside the School Environment
8. Digital Health and Wellness: the elements of physical and psychological well-being related to digital technology use
9. Digital Commerce: the buying and selling of goods online
Resources to Explore
Digital Rights and Responsibilities
http://thebookfairygoddess.blogspot.co.nz/2012/09/digital-citizenship.html
Digital Access
Bridging the Digital Divide with HomeLink http://www.edutopia.org/homelink-free-student-computers-internet
Digital Etiquette
Digital Passport (Share Jumper) https://www.digitalpassport.org
Digital Security
Privacy and Security Scope and Sequence https://www.commonsense.org/education
Jessy Irwin’s Slideshow about Info Security in the Classroom. pay particular attention to slides 8-14. https://docs.google.com/presentation/d/1nLe2F3yoZpGcE8JY27UfgB5IObVJtIgdAbiXITEcT4k/edit?pli=1#slide=id.g5e0b20e58_063
Hector’s World http://hectorsworld.netsafe.org.nz/
Carnegie Cyber Academy http://www.carnegiecyberacademy.com/
I Know What You Did Five Minutes Ago http://www.youtube.com/watch?v=cYVBshcN7wU
Digital Literacy
Digital Passport (Search: Search Shark) https://www.digitalpassport.org
Information Literacy Scope and Sequence https://www.commonsense.org/education
Your Digital Footprint May Be Unflattering http://www.youtube.com/watch?v=o8C1a2z_cuQ
Digital Law
Digital Passport (Creative Credit: Mix-n-Match) https://www.digitalpassport.org
Digital Health and Wellness
Self-image and Identity Scope and Sequence https://www.commonsense.org/education
Digital Footprint & Reputation Scope and Sequence https://www.commonsense.org/education
Digital Compass- educational game that gives kids the freedom to explore how decisions made in their digital lives can impact their relationships and future. https://www.digitalcompass.org/
Digital Passport-Teach the basics of online safety and responsibility to third- through fifth-graders with this suite of games. https://www.digitalpassport.org
Digital Bytes- teaches teens digital citizenship through student-directed, media-rich activities and collaborative projects that voice their ideas for making smart choices. https://www.commonsense.org/education
Digital Commerce
ISTE Standards
a. Advocate and practice safe, legal, and responsible use of information and technologyb. Exhibit a positive attitude toward using technology that supports collaboration, learning, and productivityc. Demonstrate personal responsibility for lifelong learningd. Exhibit leadership for digital citizenship
a. Advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sourcesb. Address the diverse needs of all learners by using learner-centered strategies providing equitable access to appropriate digital tools and resourcesc. Promote and model digital etiquette and responsible social interactions related to the use of technology and informationd. Develop and model cultural understanding and global awareness by engaging with colleagues and students of other cultures using digital age communication and collaboration tools
Online Intelligence
Essential Questions
Being NetSmart
Google, Bing, Yahoo! And other search engines offer search as a free service on the Web, because searches provide the marketing information that advertisers have sought like the conquistadores sought El Dorado — a way to show large numbers of individuals advertisements that each person might actually be interested in. Search is both a public good — something useful to everybody, but that individuals lack sufficient incentive to create for themselves — and a way to amass significant private wealth by selling a valuable commodity. In Web search, the valuable commodity is the searchers’ attention. Search engines sell sponsored links that appear on the top or side of the page of links displayed in response to a search query. Whenever someone clicks on a sponsored link, a small amount of money goes to the search engine provider. Those clicks add up to billions of dollars each year. (p. 85)
Your digital footprint is comprised of information such as particular links you click on when using a search engine, groups you join, online shopping preferences, and reacting to someone else’s social media post. How do you know what footprints you’ve left? Try these steps:
- Search your name on a variety of different search engines. Search text, images, and video. If anything comes up that you would prefer not be attached to your name, take steps to remove it from the site it happens to be on. Don’t hesitate to contact a webmaster if you need something taken off a particular site but have no way to do it.
- Clean up accounts! You may have an old account somewhere that you haven’t accessed since Jr. High that needs to be deleted. If you have accounts you plan to “deactivate,” clean out all the photos and information before deactivating.
- Check the privacy settings on your active accounts. Make a habit of going through your active accounts each year and clean them up. Anything you want to keep can be backed up on your hard drive without leaving it out and available within the app. Make sure you know what you are sharing and with whom you are sharing it. All social media apps’ privacy settings require attention!
- Unsubscribe from any mailing lists that you don’t really need.
- Use a secondary email account for sites you sign up on that may send marketing.
- Check any e-commerce or retail sites and delete your account if you no longer use them.
- Use a more private web browser and search engine. DuckDuckGo doesn’t log any personally identifiable information, doesn’t use cookies to identify you, and it discards user agents and IP addresses from its server logs. StartPage runs a Google search for you but does not pass your information on to Google. Most major browsers have a private, or incognito mode, but note this still tracks your IP address (see https://www.computerhope.com/issues/ch001378.htm for more information).
- Always remember that digital information doesn’t really go away, so think very carefully before you post! If you want to test how long web information remains available, search for a URL (like http://okstate.edu) on the Wayback Machine Internet Archive (http://archive.org).
There are serious privacy-related issues such as identity theft, surveillance, and behavioral data mining associated with web and social media activities, but there are great affordances for those who bring knowledge and skill to their engagement in digital culture. The wealth of outstanding information available, engagement in personal and professional communities, and the opportunity to collaboratively create with diverse, global citizens cannot be ignored. Rheingold explains, “Every PC as well as smart phone is a printing press, broadcasting station, political organizing tool, and site for growing a community or marketplace. Knowledge, power, advantage, companionship, and influence lie with those who know how to participate, rather than those who just passively consume culture” (p. 249).
Thus, given the opportunity, people typically revert to situations where they can be in homogeneous environments. They look for “safe spaces” and “culture fit.” And systems that are “personalized” are highly desirable. Most people aren’t looking to self-segregate, but they do it anyway. And, increasingly, the technologies and tools around us allow us to self-segregate with ease. Is your uncle annoying you with his political rants? Mute him. Tired of getting ads for irrelevant products? Reveal your preferences. Want your search engine to remember the things that matter to you? Let it capture data.Want to watch a TV show that appeals to your senses? Here are some recommendations. (n.p.)
Deep Web
Name | Description |
The Internet Archive | A database of older, saved versions of nearly every site ever created on the Internet (I can still get to the first website I ever made in 1992 on a server that has been dead and gone over two decades. Proof that digital information never dies!) |
USA.gov | Direct access to a wide variety of government-owned information and databases like the Library of Congress, the Smithsonian, and much more |
Science.gov | Indexes over 60 databases and 2,200 scientific websites of the latest research |
U.S. Geological Survey | Amazing maps and images and real (or near-real) time data and information on current conditions and Earth observations |
Directory of Open Access Journals | Indexes and provides free access to high quality, open access, peer-reviewed journals |
Voice of the Shuttle | A rich directory for online resources on literature, humanities, and cultural studies |
RxList | A comprehensive database of US prescription medications |
Infoplease | An information portal allowing you to tap into a number of databases, online journals, almanacs, ebooks, online library card catalogs, etc. |
Pipl | People finder |
MyLife | Search reputation scores and background |
Social Catfish | People search by photo |
Wolfram Alpha | A search engine based on computation and metrics |
Dogpile | A metasearch engine |
Yippy | A metasearch engine |
DuckDuckGo | A deep web search engine that doesn’t track your discoveries |
Catalog of U.S. Government Publications (CGP) | Access to federal publications |
The World DataBank | Collections of data on a variety of topics with an analysis and visualization tool |
FactCheck.org | Check the accuracy of internet stories |
Addict-o-Matic | Creates a topic page for searches using results from Bing, Google Blog Search, Twitter, YouTube, Flickr, WordPress, and other search & social sources. Bookmark the page on your browser to check on the latest results regularly. |
Resources
Your Digital Footprint Matters http://www.internetsociety.org/your-digital-footprint
Simitator http://simitator.com/ (Use this site to help students see how easy it is to create fake social media posts)
How Do Search Engines Work? http://www.bbc.co.uk/guides/ztbjq6f
How to Create Your Own Google Custom Search Engine http://www.youtube.com/watch?v=IeiFFpo8qME
Digital footprinthttp://thetechnoliterate.wordpress.com/2013/03/05/digital-footprint/
Key Terms
The Social Media Glossary: 226 Essential Definitions https://blog.hootsuite.com/social-media-glossary-definitions/
Additional Readings on Technology Integration, Digital Literacy/Citizenship, and Internet Safety
Week 1 Presentation (Educational Technology – EDIT 3320 Week 1 Overview) (This is the presentation used in the Week 1 Recording)
Read the article TPACK Framework Article, pages: 9, 10, and 12
Read What is Digital Citizenship (below), an except from course text Applications of Educational Technology
Read theFCC CIPA Article
Additional Readings on Copyright and Fair Use
Copyright and Fair Use Guidelines for Teachers
A Teacher’s Guide to Copyright and Fair Use (Lagola, K. (2021). Edutopia. Retrieved from https://www.edutopia.org/article/teachers-guide-copyright-and-fair-use 28-July-2022).
Videos For This Module
Copyright Basics for Teachers
Teacher Resource: Copyright Quick Check
Google Drive: Getting Started
Sharing Google Links (View Only)
Note: Ms Petty’s video refers to videos created using Austin Community College accounts; replace the example information provided with information for/from your institution.
Safe Image Search
Petty, Deborah. (2022). Safe image search [Video]. Linked from YouTube.
Please also review Google’s Safe Image Search information on their website.