Extruded Features
In the previous chapter, we explored creating single sketch parts that took a single sketch and extruded the sketch using the Extruded Boss/Base feature. In this chapter, we will explore features in more depth, begin modeling multi-feature parts, explore feature-based features, and features that remove material.
Learning Objectives
The purpose of this chapter is going to be to…
- Use the expanded settings of Boss Extrude.
- Use Cut Extrude, Hole Wizard, Patterning Features, Fillet, Chamfer.
- Create multi-feature parts.
- Begin evaluating models for maximum efficiency.