Contributors

Graduate students in School of Education and Human Computer Interaction at Iowa State University contributed to the “Learning Environments Design Reading Series”. This book series is the outcome of an open assignment in Advanced Learning Environments Design course taught by  Evrim Baran in Spring and Summer 2019.  Evrim Baran encourages engaging students in open educational practices.

Lead Contributor: Evrim Baran (@evrimbevrimbaran.com)

Evrim Baran is an associate professor of educational technology in the School of Education at Iowa State University. Her scholarship converges the disciplines of educational technology, human computer interaction, and learning sciences to answer complex problems in today’s learning environments.  Dr. Baran’s research aims to establish effective strategies for the design of mobile, online, and flexible learning environments in teacher education, engineering education, and STEM learning contexts.

Contributors

Dana AlZoubi (@dalzoubi1, dalzoubi@iastate.edu)

Dana AlZoubi is a PhD student of ‘Curriculum and Instruction’ in the School of Education at Iowa State University. She has 12 years of work experience in the field of science education. She holds a Masters Degree in STEM education from Lebanese American University, a ‘Maitrise’ in biochemistry and Bachelors in chemistry from Lebanese University. She is currently working as a research assistant with Dr Baran. She has contributed to the three chapters of Design Thinking part in this book.

Jordan Augspurger (augsjor@gmail.com)

Jordan is a Master’s student majoring in Curriculum and Instructional Technology at Iowa State University. He obtained his bachelor degree in Animal Ecology at Iowa State and teaching licensure through Buena Vista. Jordan is in his second-year as an instructional coach at East Marshall High School. Prior to this, he taught physical science and biology at EMHS. He also coaches basketball and golf. Jordan got his feet wet in the educational world teaching 7th and 8th-grade science at Maquoketa Valley. Before getting into education, he worked for the Iowa Department of Resources at varying capacities.

Daniel Pierce (dpierce@iastate.edu)

Daniel Pierce is a Master’s student studying Human Computer Interaction at Iowa State University.  He obtained his Bachelor of Science in Psychology at Florida State University and has been working in the IT field for 8 years.  His current research focus is in user experience and interaction in immersive technologies.

Long He (lhe@iastate.edu)

Long He is a Ph.D. student in Curriculum and Instruction Technology at Iowa State University. He earned his Master’s in Education from Carthage College, Wisconsin. His research interests include designing game-based language learning environment and technology integration in language classrooms, with recent publications in International Journal of Corpus Linguistics and Electronic Journal of Foreign Language Teaching. He has contributed to the three chapters on game-based learning in this book.

Anne Brittain (annelbrittain@gmail.com)

Anne Brittain is a Master’s student majoring in Human-Computer Interactions at Iowa State University. She earned a Master’s degree in History Education in 2013 from Appalachian State University. Her History Education Bachelor’s degree was obtained in 2011 from Appalachian State University. Anne has worked in the education field for five years. She contributed three chapters to the Intelligent Tutoring Systems section in this book.

Robin Ertz

Robin Ertz is a Master’s student majoring in Curriculum and Instructional Technology at Iowa State University, also earning a certificate in instructional design. She obtained her bachelor’s degree in education with a marketing minor from Buena Vista University. Robin has worked in the field of education for twenty-nine years; first as a high school business teacher, then as a technology education instructor at Iowa State University (ISU) Extension and Outreach, and now as a manager in professional development with ISU Extension and Outreach. She has contributed to the three chapters of flipped learning in this book.

Eman Ibrahim M Almehaimeed ( Emaan-123@hotmail.com)

Eman Almehaimeed is a Master’s student majoring in Human Computer Interaction at Iowa State University. She has worked as an instructor at the college of Health Informatics at Qassim University in Saudi Arabia. She has experience in the field of higher education. She holds a bachelor Degree in Computer Information Systems from Widener University located in Pennsylvania. She has contributed to the three chapters of Computer Supported Collaborative Learning part in this book.

Leslie Drilling (lesliec@iastate.edu)

Leslie is a graduate student completing the Instructional Design Certificate. She received a master’s degree in Curriculum and Instructional Technologies at Iowa State University (Spring 2019) and a master’s degree in special education from Morningside College (Summer 2018).  She obtained her bachelor degree in Elementary Education at Iowa State University in 2014.  Leslie just finished up her fifth year of teaching and will begin a new career as a special education consultant for Heartland AEA in the fall of 2019. She has contributed to two chapters on Personal Learning Environments (PLEs) in this book.

Chuanli (Lily) Zhou  lilyzhou@iastate.edu

Lily is an enrolled Ph.D. candidate in the department of Human-Computer Interaction at Iowa State University. She graduated from Iowa State University with a Master degree in Curriculum and Instructional Technology in 2012, and she currently works full-time as Instructional Development Coordinator for the College of Agricultural and Life Science at Iowa State University. Lily is interested in e-learning design, game design and gamification in the field of higher education. Lily has contributed to two chapters on Learning Analytics in this open book.

Katie Anthony (katiea01@iastate.edu)

Katie is a doctoral student working towards her Ph.D. in gerontology with an emphasis in instructional technology. She is working on the completion of her Instructional Design Certificate in the process. She obtained her master’s degree in journalism and mass communication with an emphasis in gerontology from Iowa State University. Her research is currently focused on what motivates or demotivates older adults to engage with technology. From there, she hopes to develop instructions for various technologies that engages in a way that is beneficial to the lives of older adults in a way to decrease loneliness and increase mental health. She contributed to two chapters on Motivation Design in this book.

Brian Talbot (brianjtalbot@mac.com)

Brian is a second-year Master of Human-Computer Interaction candidate at Iowa State with previous coursework in general HCI topics, cognitive psychology, and virtual/augmented reality. He works as a user experience designer and researcher for a national retail outdoor sporting goods company. Brian’s undergraduate degree is a BFA in Graphic Design from Brigham Young University — Idaho (Spring 2011). His contribution to this work includes two chapters under the Cognitive Load section.

Tillie Good (tbgood@iastate.edu)

Tillie Good is currently enrolled in the Instructional Design Certificate Program with a completion date of Fall 2019. Professionally, she works at Iowa State University in Extension and Outreach. She is the volunteer development specialist for 4-H Youth Development. She received her BA from Iowa State University in political science and a MEd from Grand Valley State University in Higher Education and Student Affairs.

Vy Vo (vtvo@iastate.edu)

Vy is a second-year Master of Educational Technology at Iowa State University with previous coursework in Instructional Technology and Social Media. Her passion is to create a interactive learning environments for both physical and online classes using different learning technologies and models. Her contribution to this work includes two chapters under Cognitive Apprenticeship. Twitter account: @VyVoHBK179

Zhengzheng Xu (zzxu@iastate.edu)

Zhengzheng Xu is a second- year graduate student majoring Curriculum and Instructional Technology at Iowa State University. She earned a Master’s Degree in Human Development and Family Studies in 2017 from Iowa State University. Her Economic Bachelor’s degree was obtained from Hefei Technology University in 2011. Zhengzheng’s current research interest is instructional technologies using in classroom and online environment. She has contributed to the two chapters of  Mobile Learning part in this book.

Asimoula (Mina) Valai is a Ph.D. student in Education (specialization in Instructional Technology) with a co-major in Human-Computer Interaction at Iowa State University. She holds a Batcherol degree in Special Education and an M.S. in Education (specialization in Curriculum & Instructional Technology). Her M.S. thesis focused on the evaluation design of distance learning programs from the learners’ perspective. Her work has been published in the International Journal on E-Learning. Currently, she is interested in the design of authentic learning environments. She has contributed to the two chapters of the Scaffolding design part of this book.

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